Fintech
B2C
Experimentation

Nomad Global
MY ROLE
Product Designer
TIMELINE
8 months (2023 -> 2024)
TEAM COMPOSITION
1 Product Designer, 1 Product Manager, Development squad
ABOUT
Nomad is a Fintech that offers an international account for Brazilians who wants to travel, invest and receive in dollars.
From 2022 to 2024, I worked in the Acquisition team, leading the end-to-end design strategy of the Member Get Member, bringing the referral program from 0 -> 1 in the app, and then scaling it.
SUMMARY
CONTEXT
THE PROBLEM
The program entry point lived inside the profile tab, easy to miss.
THE GOAL
WHAT I DID
At least one structured ideation session per company cycle, plus ongoing discussion in dailies and weeklies, kept a steady pipeline of test ideas.
I researched which cognitive biases were actually relevant for the product, like social proof, friction reduction, personal relevance, and used them to prioritize which experiments to run first
Rather than bundling changes into a single release, I broke the invite journey into separate touchpoints, and tested them independently.
EXPERIMENTS IN DETAIL
Social buttons for quick sharing
We had a hypothesis that social buttons would increase invitations, because it simplifies the sharing mechanics.
We tested WhatsApp first, since almost every Brazilian uses it daily, and it was a clear win, with 17% higher click rate than the previous one. We later tried Instagram, but results were flat, so we dropped it.
New entry points
The profile entry point was easy to miss. But moving the program to the home screen meant competing for space with other high-priority features, and stakeholders were concerned it would clutter the app's most valuable real estate.
We made the case using the visibility data we already had, then proposed two lightweight options to get buy-in: a fixed icon on the top edge, and a variable message displayed above the account balances.
We got the green light to test both, and together they quadrupled the program access.
Many others more
The goal was to keep scaling the program, and we tested every possibility we could. All of it, compounded, resulted in numbers we didn't imagine at the beginning. That showed us that experiments are the best tool for Product Growth.
20% higher invitee sign-up rate after segmenting the invite message based on the app main features.
4% increase in referrals after nudging users to invite friends after a successful deposit.
5% increase in the referral rate after facelifting the program highlighting key benefits.
OUTCOMES
+17% on clicks
by changing the main button
3x the referral rate
in over 8 months of testing
+20% sign-up rate
for invitee users
New Design System component, created first for the Referral program and expanded for other in-app offers.
Second iteration of the Social buttons
Discarded visual exploration for the deposit nudge
Available to work
Let's connect
Maria Gomes © 2026










